Talking to Smart NPCs - These NPCs are Powered by Ai - What should we say to them?

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Published on ● Video Link: https://www.youtube.com/watch?v=8moJQKHOqg0



Grand Theft Auto V
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Today we are talking to Ai powered NPCs in Replica.

Smart NPCs for Unreal Engine.
AI powered characters that can scale your open world games much more simply.

Talk to any NPC in real-time.
Using your microphone, talk to NPCs and they will respond with dialogue in real-time.

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Commands For Chat
!hug
!hugRandom
!hugPerson @{name-of-user-to-hug}
!quote
!loyalty
!8ball {your-question}
!topLoyalty
!myIQ
!hello

Example of Commands
!hugPerson @Boofy
results in
David Luca hugs Boofy

or

!8ball Is David Luca a good streamer?
may result in
"Yes, David Luca is a quality streamer. He's real handsome too"

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More about Replica:

At Replica, we believe AI Voice technology has the potential to eliminate critical bottlenecks in the development of narrative heavy games, enabling studios to tell ever bigger, and more immersive stories.

While talking to and working with some of the most successful studios and game franchises today, we discovered an interesting problem that many of them have in common.

Despite many of these studios boasting eye-watering production budgets and huge teams of people to co-ordinate voice acting, they are hitting an upper bound on the number of characters and lines of dialog they can ship in videogames.

The reason is, complexity grows exponentially with scale. When you consider games that have several 100’s of NPC characters, where each NPC requires a voice actor to perform lines, a director for live performance coaching, potential script changes and reshoots, mastering and sound FX, dubbing and localisation, then animation, SFX, VFX, etc; the effort involved in co-ordinating this massive project within a limited time frame is enormous.

It is obvious that the current system of populating videogames with characters and creating immersion through storytelling does not scale easily. We see the potential for AI to solve many of these challenges, allowing even small teams to dream big and scale their games into epic adventures.

‍We are thrilled to introduce, Replica Studios AI Powered Smart NPCs for Unreal Engine. Think of this as some of the foundational work we are doing to help game studios to easily scale their games with fully voiced and animated AI powered NPCs.







Tags:
Gaming
Gamer
videogames



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