TANGO IN THE THEATRE | Let's Plat Octopath Traveler - Part 9
We managed to complete 3 more Chapter 2 stories in this stream so in the next one we will work towards the other half of the Chapter 2 stories. We have also unlocked a Crossed Path which will give us even more content to do and somehow tie some of the travelers and their stories together.
Trophy/Achievement Timestamps
3:32:09 - 100 Out Cold Trophy/Achievement - As you gain access to more travelers you will be introduced to their Path Actions as part of their story. Each Path Action has its own use and can be changed depending on the time of day. Each traveler has a different Path Action based on the time of day however they fall into similar categories based on what they do. One of these categories is the ability to clear a path that is being blocked by an NPC in order to progress further or enter into an area that you were otherwise unable to access beforehand. The methods in doing so however are slightly different and are dependent on criteria that the traveler needs to meet in order to have a higher success rate to incapacitate the person blocking the way and clear the path. Hikari's Path Action allows you to Challenge an NPC to a duel to clear the path during the day and is dependent on their current level so you need to be at least on or above that NPCs indicated level in order to glean for information. In addition to this whenever you defeat them in battle you will be able to learn the skill they possess. Ochette's Path Action allows you to Provoke an NPC to a duel to clear the path during the day. Unlike Challenge however this is not something that requires your current level and can be done on any NPC that it is available to be done on. In addition to this Ochette will not actually battle herself however and instead will only use the skills of the monsters that she has captured throughout her journey. She will still be represented by her health bar as well as items that she can use. Throne's Path Action allows you to Ambush to clear the path during the night which can only be used if she has reached the required level threshold indicated. Finally Castti's Path Action allows you to Soothe to clear the path at night however in order to do so you need to have the correct item in your inventory to use. No matter which way you choose to clear the path it will all count towards this trophy/achievement so long as you haven't failed attempting to do so. You will know that you have been successful if the NPC is on the ground. If they were blocking an entry point then they will move to the side allowing you to pass through it. When you have soothed or knocked 100 townspeople unconscious you will unlock this trophy/achievement.
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