[TAS] Doom: Struggle AL - Map 1 UV-Max in 1:17 by Dimon12321

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Published on ● Video Link: https://www.youtube.com/watch?v=fkHow1Z-6dY



Doom
Game:
Doom (1993)
Duration: 1:20
174 views
1


WAD: Struggle - Antaresian Legacy
Filename: STRG.wad
Source port: PrBoom+ 2.5.1.4
Soundfont used: Roland SCC-1 (Scc1t2.sf2)

This is a tool-assisted speedrun that devestates Map 1 quickly. It was recorded in PrBoom+, but most damage manipulations and difficult sections were made in XDRE 2.20

------ Comments ------

New WAD, changed weapons and tweaked monsters. It's a rare thing for limit-removing WADs, I have to mention. Too bad so few WADs provide such a great potential of DeHacked patching. I'm not surprised this WAD got a Cacoward though after 15 years of Doom modding, I expected every second WAD would have new weapons and monsters.

Ok, here we go again!

Map 1 is simple enough to figure out where you're supposed to go, but nothing else was simple for me. The first room was unlucky already. I got bad RNG to kill each imp in 6 shots and zombies were too cross-eyed to hit each other, so I won almost so extra time.

Monster infighting there was useless sometimes. I managed an imp to hurt a demon and expected them to kill one another because I didn't have time to stay with them and the time of me running around would be enough for them to infight. That was a bad idea. There were just walking around and demon's attack is so long imp always has time walk away.

Everything else was done pretty well. Spectre-cacodemon was killed in 3 shotgun shots though at first I planned to spend 1 more granade on it. The revenant guarding a secret room took much damages of barrels. Also I found a decent usage for pistol in the middle of the walkthrough to kill some monsters that would take more time to kill them with a shotgun. Also I managed to heal myself for map 2 while shooting stubborn monsters.







Tags:
doom
tas
speedrun
wad
struggle
atraresian
legacy
2018
tool-assisted
map
walkthrough



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