[TAS] Dustforce - Store Room SS in 0:06.183
An arena level where Dustkid's rapid attacks can actually shine!
Unlike the other Arena levels, there aren't quills to abuse (Wild Den) and you won't naturally build up enough dust to super (Alleyway, Containment), so keeping surfaces clean as you dust the enemies is extremely important. As such, for enemies near the walls, it's best to dust inward, requiring that our characters move past them anyway, eliminating one of Dustkid's primary disadvantages, short range, allowing her to really show off her rapid attack speed.
The TAS's advantages here over the live run come from a few key optimizations: First, touching the ground only a few times, so jump startup taking time and slowing dustkid down is very rarely a consideration. Second, overlapping as many attacks as possible with high-health enemies, so dustkid gets very little hitstop aside from the necessary amount to defeat those enemies. There are a few light attacks to clean floor dust, one of which hits the gargoyle on the left and causes some hitstop, but other than that every attack hits either the knight or one of the two scrollcases.
Doing all this as quickly as possible requires that the TAS cut it very close to some book attacks on the left side, requires lining up one attack (the first downheavy on the left side) extremely precisely, and requires timing the final heavy and downdash very carefully so Dustkid can land and clean the dust the second-to-last attack spread on the floor before the level ends.
Replay: http://dustkid.com/replay/-7853659
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