[TAS] Frog and Toad Map 10 UV-Speed in 1:21
THIS IS A TOOL-ASSISTED SPEEDRUN.
Suddenly Italo Doom Map 07 doesn't look so bad anymore! This demo was requested by Daerik.
Getting "optimal" movement in a demo like this would be quite technically demanding as it would require a lot of testing to see how sharply you'd need to turn to get the most speed, and then needing to find out if that turn would put you in the best position to get the most possible speed on the next turn, so on and so forth. Also, is it better to back up a little more on the platform so you have more speed when you leave it, or start running immediately to get off it sooner? Because of things like that I personally find Doom platforming very hard to TAS and in a map like this where you're jumping across dozens of platforms, doing all of that testing would take absolutely forever, so I took a bit more of a "good enough is good enough" approach with building this. That's not to say I rushed through and didn't put any effort in, some jumps more than others I experimented a fair bit with angles, but in a run like this the effort to reward ratio is pretty brutal. Build time was roughly 9 hours, far shorter than I expected honestly.
Props to Lucky_Edie & Touchdown for doing this map RTA.