[TAS] The Divide: Enemies Within (PSX) - WIP to Ice Caverns
Emulator used:
BizHawk 2.9 release candidate 2
Nymashock core
we got metroid on playstation
More seriously, this is a WIP of a Metroid inspired game on the Playstation that's pretty neat but has a few issues that make the play more awkward than it should be. I know that there's a PC version that has faster load times but there's a lot of work of getting that to run in a TASable state.
This is my first time seriously TASing a 3D game so the early movement isn't super great. I'd like to think that it gets better the farther in at least. I also couldn't get the trick from the PC version in the tutorial to get the rightmost elevator activated as I couldn't hit the trigger for that. I might be missing something but at the same time there's a lot of mechanical differences between the PSX and PC versions that come into play.
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