[TAS] TNT: Evilution D2All UV Speed in 22:59 by 38_ViTa_38
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** .Txt File **
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** This is a tool-assisted speedrun! **
Tools used: building frame-by-frame
===================== Final Doom - TNT: Evilution =====================
===================== Ultra-Violence Speed Movie ======================
IWAD: tnt.wad
Exe: xdre.exe 2.06 + glboom-plus.exe 2.5.1.5.test (demo header) + lmpc32.exe 3.4.4 (tried to rebuild MAP20)
Complevel: 4
Date: 29.04-07.05.16 (DD.MM.YY)
Author: 38_ViTa_38
Email: vi385ta590@gmail.com
HP: http://www.youtube.com/channel/UCDTi_RRMEduPf5hp7aXS8Nw
Comments:
MAP01: oh, ClumsyDoomer did 19.97 (06.05.16).
MAP02: again, Looper did 25.34 (07.05.16 GMT+2).
MAP03: many monsters blocked my way. But I'm not very lazy and rebuilt everything and I got 35.31. But I rebuilt the last part and got 34.
Hmm, I moved at 67.51 mu on tic 2702 and skipped that caco.
MAP04: much manipulation.
MAP05: grab saved much time.
MAP06: the first door can be opened 1 tic earlier, but I don't care.
MAP07: I thought that I'll die because of rocket jump, but not, there is enough health.
MAP08: I used two tricks from Akse's demo: not activating linedef 1134 and rocket boost.
Tried to use plasma gun instead of shotgun to kill three shotgunners, but it saved only about half of a second.
MAP09: that's why I don't like hitscanners. Also I lost some time because I had only 1-3% health.
MAP10: is 39 possible?
MAP11: this map is boring (run, shoot few times and you're done). 14 is probably impossible with 1 player.
MAP12: same goes here. ^
MAP13: I had to rebuilt the last part because of desyncs.
MAP14: thanks to xepop for the brute force function (I used brute force for two glides).
I thought again that I'll die because of damaging floors. Also I tried not to wait for the first crushers, but it failed. Strafejump was difficult.
MAP15: I used stairs route and saved 3 seconds.
MAP16: some manipulation, much waiting and running.
MAP17: 1 tic slower than 4shockblast's run, but who cares?
MAP18: I made some stupid mistakes (missed door boost, slow boost near the lift, failed boost, useless switch) in ev18x101, but now there are no mistakes, I think.
MAP19: no tricks, only door boosts and wallruns. First time was 38.31.
MAP20: I used Azuruish's route, but with few changes (no jokes, more wallruns and boosts).
Also I forgot to open the yellow key door 6 tics earlier because of desyncing save points, but with rebuilding I entered the portal 3 tics later.
MAP21: I encountered some elastic collisions. Tried to make a rocket jump from the stairs in the last area, but it failed.
MAP22: nothing interesting.
MAP23: I don't know where to save time.
MAP24: this map is like MAP11.
MAP25: :) Also I don't know where to save 0.54.
MAP26: rocket jump to the exit seems impossible even with MB127 SL127 tics. I tried to kill spectres as early as possible without rocket launcher.
First time was 1:25.29 (optimizing it was not so easy).
MAP27: some wallruns. Desyncing save points again, I hate them. First time was 1:28.29 and I haven't got enough patience to save 0.63 and get 1:26.
MAP28: I tried to get the blue key first, but I had bad luck. I think that activating lift near the yellow key as fast as possible is better than pick up the key first.
Thingrun in the end saved 2 tics.
MAP29: west linedef skipping is trivial.
MAP30: I wasn't lucky in the last part.
Sharp turns everywhere again, but I don't want to make them smooth.
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** Viddump & Upload Details **
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IWAD: Final Doom: TNT Evilution
Source Port: DSDA-Doom 0.24.3
Smooth Demo Playback: On
Smooth Demo Playback Factor: 2
Change Palette On Pain: No
Use Extended HUD: Yes
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** Links **
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Demo File Link:https://dsdarchive.com/files/demos/tnt/41220/evallx2259.zip