Team Fortress 2 - Mann VS Machine - Pyro/Game Guide [Wave 666/Nightmare Mode + Broken Gas Passer]
Dear Valve, please nerf the Gas Passer in MvM and the reasons why are listed below.
Explode On Ignite - The Gas that is left after the Passer is thrown may explode from 1 - 3 times in total, being able to kill a maximum of sixty robots in a single throw if thrown correctly, as long as the gas remains spread. If you have a Degreaser, you can easily switch between weapons and throw the Gas Passer as many times as you'd like.
Suggestion? Make it explode just once. The other suggestion? Make only the pyro's flames be able to trigger instead of, I don't know, a baseball bat, every bullet it comes in contact with as well as rocket, a syringe from a medic's gun, etc.
Recharge Rate - It is ridiculous how fast this secondary is able to recharge once you max it out. Disable it... for the love of god, please, disable it or remove it in it's entirety after you fix the Explode on Ignite issue.
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