Team Structure in gamedev - The Basics

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You are always going to have a structure to your team.
If you aren't choosing one, one will naturally rise from the chaos.
You may not like the result.
Gamedev, with its disparate disciplines and personalities, has a lot of different factors.
While your structure is one of the basics of your team, it needs to be monitored and evaluated over time.
Math again?!

Chapters:
0:00 If it ain't broke, don't fix it
2:33 Flat Structure
4:38 "Flat" Structure
7:19 Pod Structure
9:43 Pillar Structure
12:05 Flat Can Go SOMEWHERE Fast
13:54 Micro-autocracies
14:57 Discipline vs Feature
17:28 Matrix Structure
21:39 What Got You Here...
22:29 Dunbar's Number

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