Technical demo of Tower of Babel Dreamcast (works on a real console)
May 1, 1998, 4 o'clock in the afternoon. In front of the New Otani, a luxurious hotel in Tokyo, the crowd of journalists is crowded. In the rows, the pressure rises. In a few minutes, SEGA will unveil its future console and its ambitions for the future. At this exceptional meeting, more than 1,500 people, publishers and actors of the "Katana" project, are present. Journalists were able to discover the Babylon demo (or Babel's Tower in English). Concocted by the great Yu Suzuki. The whole thing was running at 60 frames per second, with a resolution of 640 X 480, a nice technical demo for the time. Here is what the man had to say about this technical demo.
"We started working on Monday, a week before the presentation of the console. It took us ten days to complete this demo. The team consisted of one designer and two programmers and with this very small sample of people, we managed to set up this demonstration."
Below is the link to download Tower of Babel in GDI and CDI, you will learn more about the purpose of this demonstration and when it was presented to journalists:
https://en.sega-dreamcast-info-games-preservation.com/tower-of-babel-dreamcast-tech-demo
Video recorded from a real Dreamcast with Dreamshell
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