Tekken 8 - Impressive Fighting Graphics pt.3 [RTX 4070, Core i9, 4K, 60 FPS]

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287
Published on ● Video Link: https://www.youtube.com/watch?v=t_hsRrw9Ea0



Game:
Tekken 8 (2024)
Duration: 6:55
25 views
1


This is the very first fighting game I've played that uses Unreal Engine 5 graphics. I've been a martial arts fan ever since I was a young adult studying Muay Thai kickboxing for four years. Tekken stands out for me above other fighting games because of it's real-life martial arts motion capture and realistic fighting styles with memorable characters. I stripped out the music to avoid problems (again)...
Timestamps:
[0:14] - Raven vs Lars
[2:39] - Paul vs Shaheen
[4:28] - Jack-8 vs Kuma

Tekken 8 (Japanese: 鉄拳8) is a fighting game developed by Bandai Namco Studios and Arika. Bandai Namco Entertainment published the game for PlayStation 5, Windows, and Xbox Series X/S on January 26, 2024. It is the eighth canon release and eleventh overall entry in the Tekken series. The game story mode, titled The Dark Awakens, takes place six months after the events of its predecessor and focuses on the final confrontation between the main characters, father Kazuya Mishima and son Jin Kazama, with the latter wishing to kill the former in order to end the chaos within their family lineage. The game's story features 32 former and new characters, each with their own narrative that contributes to the overall story.

Tekken 8 follows the same fighting game format as previous Tekken games. Katsuhiro Harada, the game's producer, stated that Tekken 8 will be "more aggressive" than its predecessor, indicating that the system will reward players who are proactive in attacking rather than those who are defensive. To achieve this, the game introduced a new system known as "Heat". When a character unlocks the "Heat" state, they cause not only chip damage and additional movesets, but also changes the properties of some of their moves, such as a heavy guard break. These fighters can also dash cancel their moves while in the "Heat" state. Heat's timer can be stopped if fighters' movesets are used. Fighters will also receive chip damage when guarding against a normal state's heavy attack or Heat State characters, allowing them to regenerate their health bars. Unlike the Tag mode-only health bar regeneration system from the Tekken Tag Tournament games, fighters' recoverable health can only be restored by attacking their opponent.

Tekken 8 includes a number of technical updates and reworked features. The "Rage" system, which debuted in the previous entry, returns in Tekken 8 with new changes. For example, the "Rage Drive" has been separated and reworked as "Heat Smash", a "Heat" system super move. The "Screw" mechanism was removed from Tekken 8 and replaced with a "Tornado" extender; the system places opponents in a ground-bound state when they fall to the ground quickly. Specific stages in the game also have hazards, such as some with harder walls and floors that must be broken multiple times by fighters' harder knockout attacks, while others will cause damaged opponents to blast upward when hit by an explosive on the walls and floors.

In addition to technical improvements, Tekken 8 includes changes to other elements. Harada stated that Tekken 8 aims to provide a more cinematic fighting experience, with a focus on stage destructions and specific characters' reactions to them. Furthermore, all character models and voice acting are entirely new, rather than recycled content from previous entries. The online mode includes a battle lobby called "Arcade Quest", which features arcade environments, regular online battles, and tournament matches. "Arcade Quest" allows users to customize their avatars and will use a "Fight Money" currency. Tekken 8 is powered by the next-generation Unreal Engine 5, becoming the first major fighting game to use this engine.

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