Tekken 8 is a SPAMMERS Paradise! (Until Movement is Buffed)

Subscribers:
51,700
Published on ● Video Link: https://www.youtube.com/watch?v=tqpLYLfKWKM



Duration: 21:55
13,856 views
612


NOT A REVIEW! THIS IS DEV FEEDBACK.
Tekken 8 is a SPAMMERS Paradise! (Until Movement is Buffed). I'm a 3D fighting game player and despite some issues with Tekken 7's combo length and weaker movement, I still ended up enjoying the game and feel Namco struck a very delicate balance with 3D vs 2D style design in that entry in the series. However, coming into Tekken 8, I think Namco have gone too far in trying to further appease the linear player base of the series (who I understand are probably the majority of fans) and are making the 3D fighting elements of the series, like side stepping, side walking, and backdash canceling, even more risky and inaccessible to newer players. Why sidestep when you have a pile of armor moves? Further compounding this issue is the creation of the heat system, which I find intrusive in many ways. Firstly, you now get another get out of jail free attack with heat smash (if rage arts weren't enough) and now a lot of moves that were previously linear pokes (like Demon's Paw) not only seem to track better than they once did, but will also FADC cancel into a dash in mix up (I really wonder where Namco came up with this idea). Between the meter and the heavy emphasis on poking moves being able to be canceled into combos, Namco is continuing to push further towards a 2D style of game play, especially for lower level players. And while I'm sure I'll get a pile of comments saying how it's not a big deal for top level players, top level players aren't the end point of a game's design. A fighting game should be designed to encourage fundamental play at all levels of the meta, by rewarding even lower level players for at least trying to engage in mechanics like sidestep. As of right now though, the second a budding player decides to try to start stepping, he is going to be obliterated for the slightest mistake - so most players will be scared and just stick to playing linear.
This over-emphasis on linear play and move spamming among mid and low level players was Tekken 7's biggest flaw and Tekken 8 has taken that flaw and super charged it even more (not to mention the heat system literally rewards you for spamming via chip damage).
If Namco insist on having us play using this lame heat system (which has constant cut scene interruptions btw, I hate that GG Strive crap), they should at least give the 3D players decent movement and stepping to combat all the spammers who spend all day every day learning their hop kick setups and heat to rage art combos.

Awesome thumbnail by @boghogSTG
Awesome Nina by: https://twitter.com/zomayuan/status/1623359621753864193

Patreon
https://www.patreon.com/electricunderground
[$2 tier = Monthly Game Review Vote, Name in Credits, Exclusive Monthly Podcast]
[$5 tier = Double Monthly Game Review Vote, By Name Shout-out, Name in Credits, Exclusive Monthly Podcast]
Website: https://theelectricundergr.wixsite.com/the-electric-undergr
My Discord Stream Server:
https://discord.gg/EeqSDryGea
Electric Reddit:
https://www.reddit.com/r/ElectricUnderground/
👕Official Shirt!👕
https://amzn.to/2XghV9J
Twitch:
https://www.twitch.tv/the_electric_underground
STG Revision 2020 Discord:
https://discord.gg/snRueeH

00:00 The TWO Types of Tekken Players
03:00 Tekken is a LAME When Played as a 2D game...
06:00 The PRISON of 2D Gameplay and Risk + Reward in Tekken 7/8
08:42 Tekken 8's Big Design DECISION, More Linear or More 3D?
10:00 Tekken 7 Vs Tekken 8 Sidestep and Backdash Analysis
11:20 Great, Tekken Has FADC Cancels ... I'm so Proud
12:15 Heat Literally Encourages Spamming, It's Written in the Tutorial
13:18 PUBLIC SERVICE ANNOUNCEMENT: Top Players Are Not the Metric For Game Balance!
14:30 "Aggressive Play" Can Be LAME when done wrong.
16:00 Heat Smash + Rage Art | Comeback Mechanic Ultimate Climax
17:11 Will I Play Tekken 8? Yes, Because I Have No Viable 3D Alternative
18:20 Has Namco Lost Confidence in 3D Fighting? It looks like it.

#tekken8, #tekken7, #guiltygearstrive




Other Videos By The Electric Underground


2023-08-25Wanted: Dead SUPERPLAY w/ Commentary! NO DEATH Japanese Hard Mode+ 1cc
2023-08-21Shmup Slam 6 | Ultimate Live Shmup Marathon | Day 2 (Part 3)
2023-08-21Shmup Slam 6 | Ultimate Live Shmup Marathon | Day 2 (Part 2)
2023-08-20Shmup Slam 6 | Ultimate Live Shmup Marathon | Day 2 (Part 1)
2023-08-20Shmup Slam 6 | Ultimate Live Shmup Marathon | Day 1 (Part 2)
2023-08-19Shmup Slam 6 | Ultimate Live Shmup Marathon | Day 1 (Part 1)
2023-08-11The Shmup Character Issue | Caladrius Blaze (and More!)
2023-08-07Are Fighting Games Improving? EVO 2023 Extensive Discussion with Quash (Guilty Gear XX Player)
2023-08-03Shmups VS Speedrunning, Natural Vs. Fan-Made Meta | Ft. @neoxaquas
2023-07-30RayStorm x RayCrisis HD E-Celeb 1cc Submission! RayCrisis ALL | RayStorm Stage 5 Boss
2023-07-25Tekken 8 is a SPAMMERS Paradise! (Until Movement is Buffed)
2023-07-14Final Fantasy XVI is an INSULT to RPG Fans, and I DIG IT!
2023-07-05FINALLY QUALITY! Ray'z Arcade Chronology (Rayforce Collection) Review!
2023-06-30The Crimson Blur, Has Smash Melee Sabotaged Itself?
2023-06-23Revenge On X-Play! Castle of Shikigami Review
2023-06-12Is Street Fighter 6 Actually Good? (Extensive Review)
2023-06-03RETURN OF THE LAG! BATSUGUN Saturn Tribute Review
2023-05-26The Tragedy Of Fighting Games.
2023-05-20Best Beginner Shmup to Learn, Touhou 8 Imperishable Night! | Touhou Quest
2023-05-11GAME CRITIQUE IS DEAD: Why Reviewers SHOULD Be Skilled Players | The Definitive Discussion
2023-05-06Lords Of Thunder Review - It's MORE Than a Soundtrack! (PC Engine)



Tags:
mark msx
electric underground
video game
video game culture
action game
怒首領蜂 最大往生
怒首領蜂
Expert
エキスパート
アーケード
レトロ
tekken 8
tekken 8 beta
tekken 8 cnt
jdcr
knee
korean
tekken 7
tekken 5
review
sidestep
input lag
sidewalk
back dash
back dash cancel
heat
rage art
kazuya
electric
how to sidestep
rollback
netcode
ps5
steam
ps4
xbox
beta
alpha
character reveal
virtua fighter
virtua fighter 5
virtua fighter 6
namco
sega
capcom
street fighter
street fighter 6