TEKKEN 8 – Lars Punish Training: Azucena (Full Move List)

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Published on ● Video Link: https://www.youtube.com/watch?v=8HKLUT4KNWA



Game:
Tekken 8 (2024)
Duration: 1:06:46
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Exploring all of Azucena’s move list to perform punishes with Lars in Tekken 8. I start with the built-in Punishment Training, then I go through all of his attacks one-by-one. Timestamps are below the input explanation so you can jump to the attack you need to see.

Inputs explained:
1= LP | 2= RP | 3= LK |4= RK
B= Back | F= Forward | U= Up | D= Down | N= Neutral
WS= While Rising (Crouch, then while standing up) | FC = Full crouch (Hold down-forward)
CH= Counter Hit | WB = Wall Break
RA= Rage Art
DEN= Dynamic Entry (F3) | SEN= Silent Entry (unique transitions)
SSR= Side Step Right | SSL= Side Step Left | SS= Side Step
BT= Back turned | QCF= Quarter circle forward (Down, down-forward, forward)
~=Transition (DF3~D means DF3 then hold Down, or F3~F is F3 then hold Forward)

TIMESTAMPS:
00:00 – Punishment Training – Basic
07:29 – F4,4: (Safe, High) Crouch final hit
08:15 – F1+2: (Safe, High)
08:38 – B3: (Safe)
09:22 – D1+3/ / D2+4: Unbreakable throw on crouching opponents
10:41 – Heat B1,1,2,F: Crouch any hit
11:11 – Heat B2,F: (Safe, High)
11:31 – Heat F3+4,1,2,F: Crouch final hit
13:21 – 1,1: (Safe)
13:35 – 1,2: FB2,1 or Crouch
14:51 – 2,1,2: (Safe) Crouch final hit
15:27 – 3,2: F2,4
16:04 – 3,3: (Safe, High) Crouch final hit
16:26 – 4,1: (Safe, High) Crouch final hit
17:04 – 4,3: 2,1
17:27 – 1+2: (Safe, High)
17:46 – F2,1,4: FB2,1
18:28 – F3,2: (Safe, High) Crouch final hit
19:00 – F4,4: (Safe, High) Crouch final hit
19:15 – F4, [4,2]: (Safe, High) Crouch final hit
20:13 – F4,[4,3]: (Safe)
20:37 – F1+2: (Safe, High)
21:27 – DF1,4,1: (Safe, High) Crouch final hit
22:06 – DF1,4,[1,2]: 2,1
22:32 – DF2: F2,4
22:53 – DF3: (Safe)
23:24 – DF4,1: (Safe, High) Crouch final hit
23:47 – D1: (Safe)
24:02 – D2,3: (Safe, High) Crouch final hit
24:23 – D3,3,4: FB2,1 (MUST hold back to block string)
25:05 – D4,1: (Safe, High) Crouch final hit
25:30 – D4,[1,2]: (Safe)
25:54 – DB3,4: F2,4 (MUST hold back to block string)
26:38 – DB4: WS2,3 or WS2,1
26:54 – DB1+2: FB2,1 or F1+2
29:29 – DB3+4: FB2,1
30:35 – B1,1,2: (Safe, High) Crouch any hit
30:57 – B2: (Safe, High)
31:11 – B3: (Safe)
31:25 – B4,3,4,3: (Safe, High) Crouch final hit
32:12 – UF1: (Safe, High)
32:23 – UF2: (Safe, High)
32:38 – UF3,4: FB2,1
33:36 – UF4: (Safe)
33:52 – FF3: FB2,1
35:26 – FF4: (Safe)
35:37 – FF3+4: (Safe)
35:50 – FFF3,2: (Safe)
36:49 – 10 hit combo: Low parry 3rd or 6th hit. FB2,1 final hit
38:41 – 2+3+4: (Unblockable)
39:27 – 1+2+3+4, 3+4: (Unblockable)
42:02 – WS1: (Safe)
42:22 – WS2: F2,4
43:00 – WS3: (Safe)
43:15 – WS4,1,3: FB2,1 or Crouch 2nd hit
44:35 – FC DF3: WS2,3 or WS2,1
44:53 – BT1,2: (Safe, High) Crouch final hit
45:11 – BT1,4: 2,1
45:26 – BT2: (Safe)
45:47 – BT3: WS2,3 or WS2,1
46:06 – BT4,3: FB2,1
46:36 – BT1+2: 2,1
47:05 – BT3+4: (Safe but needs further testing)
51:27 – F3+4,1,2: (Safe, High) Crouch final hit
51:45 – F3+4,2: (Safe)
51:56 – F3+4,3: (Safe) MUST low parry
52:55 – F3+4,3,1: 2,1
53:26 – F3+4,4,1,2: 2,1 final hit. WS1 2nd hit. Sidestep final hit
54:47 – F3+4,4,2: F2,4
55:09 – F3+4,1+2: FB2,1
55:38 – F3+4,3+4: (Safe, High)
56:00 – F3+4,D4,4: WS3 / UF4
58:43 – Throws
59:53 – D1+2: Low parry to break throw
1:01:13 – Ultimate tackle

Google Doc containing all this punishes, written:
https://docs.google.com/document/d/1e3da-Cl4tWSLT0QSmjWPqYjKFpEeCEKMIKs9nZqCRD0/edit?usp=sharing

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Outro music is: Standby, Zero | Mega Man X Command Mission
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