Terraweps Overhaul Doom Mod Weapons Showcase
[Terraweps Overhaul] Mod Arsenal/Gun/Weapon Set Showcase for Doom/Doom II (Made by "Baratus")
Mod Info from the Modder:
A remake of one of my older mods, Terrestrial Weapons, with Weapons loosely based on Terraria Overhaul, and my first venture into ZScript - nothing fancy mind you, but the guns all shoot good.
New features!
*The Undertaker makes a return as a Slot 2 Weapon!
*All weapons have slower autofires, so you don't have to injure your fingers to use them anymore!
*Nicer sprites and sounds, and cleaner code!
*The fearsome Calamity Blade is yours to wield, if you have the courage to find it!
What's different?
-More than 10 weapons to use, and some have been completely reworked and have all new original sprites!
-Improved bullet tracer coding from my Cordie Mod!
-Hate manual firing? Not to worry! Bullet weapons have a slightly slower autofire option, so your finger won't get as tired!
-As a trade off, bullet weapons have a much faster tapfire if you can master the timing! Just please don't injure yourself.
-Minishark and Uzi have been merged into one weapon. I always preferred the latter over the former.
-After a troubled history, The Undertaker returns as an uncommon drop, and a handy alternative to the rapid 9mm Pistol!
-The Space Gun has a piercing altfire, mirroring the two fire modes from Terraria Overhaul! None of the other weapons have altfires, so the Space Gun is happy and feels special!
-New sounds, auditory satisfaction guaranteed!
-Hitscan enemies also fire tracers which can be avoided!
Compatible with GZDoom & LZDoom.
Not compatible with Zandronum.
ZDoom forums thread:
https://forum.zdoom.org/viewtopic.php?p=1172759
Mod Download Link:
https://baratus93.itch.io/terraweps-overhaul
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