Texturing Sci-Fi Game Assets in Substance Designer | Now Available

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Learn more: http://www.digitaltutors.com/tutorial/2290

In this Substance Designer tutorial with Victor Kam, we’ll learn how to texture game assets using a spaceship as an example.

Along the way, we'll be creating custom nodes to speed up our workflow that can also be used for future projects as well as exposing useful parameters so other artists can easily tweak values.

By the end of this Substance Designer training, you’ll learn how to texture game assets using a master node graph that’ll allow us to plug-in brand new assets to give us quick, easy and consistent textures.

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Tags:
sci-fi
Pluralsight
Game Arts (Video Game Developer)
Professional
Tutorial
game assets
learn
Training
Science Fiction (TV Genre)
Film (Media Genre)
substance designer
Digital-Tutors
course