TF2 Map Gameplay: Dustbowl (Attack/Defend)
Dustbowl is an Attack/Defend Control Point map, and is the subsequent remake of the Team Fortress Classic map of the same name. It and Gravel Pit were the first Attack/Defend Control Point maps for Team Fortress 2 and was one of the six initial maps included with the game's release. Dustbowl is the only map for which a training mode has been created.
In Dustbowl, the goal of the attackers, BLU, is to win through a series of stages in order to win the map. Within each stage, the attackers must capture two control points, A and B, which are held by the defenders, RED. Point A must be captured before the attackers can assault B. The timer is increased by 4 minutes and 30 seconds for every point capture and once a point is captured it is locked and cannot be retaken by the defenders.
Like all Attack/Defend maps, BLU plays the attackers while RED plays the defenders. Egypt and Gorge share a similar design with Dustbowl. #TeamFortress2 #TeamFortess #Gameplay #Walkthrough #Playthrough #Scout #Soldier #Pyro #Demoman #Heavy #Engineer #Medic #Sniper #Spy #ControlPoint #CaptureTheFlag #Attack #Defence #Payload #Arena #Robots #MannVsMachine
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