TF2 Map Gameplay: Well (Control Point)

Channel:
Subscribers:
2,190
Published on ● Video Link: https://www.youtube.com/watch?v=Jg6Oc-U-5DQ



Team Fortress 2
Game:
Duration: 11:09
123 views
0


Well is an official Standard Control Point map.

There are three buildings, the first and last of which hold 2 control points. The second building holds a neutral control point. The map is symmetrical from both sides of the center building. There are 6 train tracks - 2 in each yard and 2 going through the neutral building. Only the 2 in the neutral building actually have trains traveling on them.

Team Fortress 2's Well has many drastic changes from TFC's version, but keeps the two bases, Sniper ports, and the neutral building.

Locations
Control Points 1 & 5

Final point.
Control Points: The control points are on a raised circular platform in a large room, and behind it is the rear-most respawn of the point's corresponding team.
Exits: The large room the point is situated in has two exits on each side of the wall opposite the respawn. Almost directly above these two exits are another two exits (one on each side) that quickly join together and lead to an area overlooking points 2 and 4.
Catwalks: Surrounding the room are the catwalks which run along the walls on the second floor level. These enter to from the command room overlooking the point and lead all the way around to an area behind the point and a balcony above the point.
Command Room: The command room is the room that the entrances to the catwalks lead to. It contains many computer consoles and a large window which serves as a vantage point to the control point room.

Control Points 2 & 4
Control Point: Control Points 2 & 4 are the control points second closest to each team's forward respawn and are located inside the lower lobby of the corresponding team's building. It is accessible from two sides (the left and right), with the other two sides being a wall and a bulletproof glass window. These points have an average capture speed.
Inner Lobby: Next to the first forward spawn and behind the control point is the inner lobby. It has two entrances to the final point room and a set of stairs which lead to a platform surrounding the area. On both sides of the platform are exits to the battlements.
Third Floor: The third floor is the highest point of the building, there is a hole in the middle which drops down to the inner lobby. It is accessed from the battlements and has an entrance to the command room.
Swing Doors: There are two entrances to each main base, which are called the swing doors. They are the only entrances to the main building and enter on both far sides of the complex.
Well Room: The well room is the room between the swing doors which has a drop down pipe to the water ways.
Battlements: The battlements are on the second floor of the base and have windows which overlook the yard areas. There are four exits, two of which lead around to the inner lobby, one of which to the well room, and the other which leads up to the third floor drop down above the inner lobby.
Yard: Outside the swingdoors and between the main buildings and control point building is the yard. The yard contains two train carts, the waterway, and two entrances to the central control point building.

Control Point 3
Water Room: The waterway in the yard leads to an open room directly connected to the interior of the neutral building, which exits out to below the point.
Entrances: There are two ground-level side entrances on the left and right side of the point. The side entrances of both one team and their enemy are separated by a stationary train car. When entering these entrances remain cautious, trains regularly run through these entrances.
Bridge (Point): The point itself is situated on a bridge over the rail lines that is accessible from four platforms - one going to each corner of the room. The platform connects the walls closest to each enemy base together and there is a small opening in the wall on each end of the platform leading into the Battlements.
Train Rails: Along the ground level of the Central Building are two train rails which run through the Entrances. Beware as trains often running through them.
Battlements: Across from the central point are the battlements which overlook the spawn yard, a common spot for Snipers and Soldiers to safely pick off enemies. #TeamFortress2 #TeamFortess #Gameplay #Walkthrough #Playthrough #Scout #Soldier #Pyro #Demoman #Heavy #Engineer #Medic #Sniper #Spy #ControlPoint #CaptureTheFlag #Attack #Defence #Payload #Arena #Robots #MannVsMachine







Tags:
Team Fortress 2
TF2
montage
tf2 montage
team fortress 2 highlights
tf2 gameplay highlights
tf2 1080p
tf2 60 fps
tf2 1080p 60 fps
tf2 full hd
high
quality
gameplay
high quality tf2 gameplay
quick
fast
team fortress 2 map showcase
team fortress 2 map gameplay
team fortress 2 map montage
team fortress 2 montage
team fortress 2
tf2
tf2 gameplay
aurelio
aurelio tf2
tf2 maps
tf2 maps montage



Other Statistics

Team Fortress 2 Statistics For Sully

Sully presently has 6,878 views for Team Fortress 2 across 74 videos, with approximately 18 hours of Team Fortress 2 video on his channel. This is 6.35% of the total watchable video on Sully's YouTube channel.