The best way to show your level design portfolio work (and more)

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Published on ● Video Link: https://www.youtube.com/watch?v=wzrkPj8GBPM



Half-Life 2
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Duration: 5:51
6,423 views
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Here's my second Level Design Questions video, where I answer 5 more questions about how to approach portfolio work, and talk about how my HL2 level helped get me my first 4 AAA jobs in the industry (including working on Dishonored 2).

If you like this video, please consider helping me make more (and join our Discord community!) by supporting my Patreon: https://www.patreon.com/stevelee_gamedev

00:00 - Intro
00:07 - Question 1: What is the best way to show my work?
01:14 - Question 2: Are group projects better than solo ones?
02:14 - Question 3: How many portfolio pieces do I need?
03:07 - Question 4: How do I show my soft skills?
03:39 - Question 5: Isn't Half Life 2 too old to be relevent in a portfolio?

This video is a follow up to the previous 5 questions video, which is here: https://www.youtube.com/watch?v=GY9i4wuhb3Y
And this is all part of my Talking About Level Design video series, which I've collected into this playlist: https://www.youtube.com/playlist?list=PLbBhMQ8qnVWPV2XqMt3m57zQKXp-V2jS9

Discord server: https://discord.gg/geFkdZW5vp
My twitter: https://twitter.com/essell2

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Tags:
level design
game design
games industry
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steve lee
portfolio
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Other Statistics

Half-Life 2 Statistics For Steve Lee (Level and Game Design)

Currently, Steve Lee (Level and Game Design) has 96,873 views for Half-Life 2 across 9 videos. About 2 hours worth of Half-Life 2 videos were uploaded to his channel, or 23.31% of the total watchable video on Steve Lee (Level and Game Design)'s YouTube channel.