Struggling to practice level design? This is why.
If you like this, consider supporting the Patreon: https://www.patreon.com/stevelee_gamedev
Join our discord server: https://discord.gg/geFkdZW5vp
Follow me on Twitter: https://twitter.com/essell2
In this video I talk about why level design is a weird and tricky discipline to get into these days, especially compared to how it was when I got into it, over 20 years ago (!).
00:00 - Why level design is weird and hard to practice
02:15 - Advising people to make fully playable levels
03:42 - How I got into LD during a golden age of FPS editors
06:16 - Game design was harder for me to show than LD
07:35 - Today, things are the complete opposite way round
09:52 - Unity and Unreal are game engines, not level editors
11:03 - My mixed feelings about stuff posted to #blocktober
13:43 - Show gameplay videos instead of empty screenshots
15:10 - Not a simple problem, but I hope talking about it helps
This video is part of my Talking About Level Design video series, which I've collected into this playlist: https://www.youtube.com/playlist?list=PLbBhMQ8qnVWPV2XqMt3m57zQKXp-V2jS9
#leveldesign #unreal #unity
Other Videos By Steve Lee (Level and Game Design)
Other Statistics
Half-Life 2 Statistics For Steve Lee (Level and Game Design)
Currently, Steve Lee (Level and Game Design) has 96,873 views for Half-Life 2 across 9 videos. About 2 hours worth of Half-Life 2 videos were uploaded to his channel, or 23.31% of the total watchable video on Steve Lee (Level and Game Design)'s YouTube channel.