The Bureau: XCOM Declassified - Part #5 - Gameplay / Walkthrough
Playthrough of the Prequel to XCOM: Enemy Unknown, The Bureau: XCOM Declassified.
Complete walkthrough of The Bureau: XCOM Declassified on Veteran Difficulty.
Do you want to see more of this game? Unfortunately, as the numerous reviews of the game have stated, it really isn't a great game at all. I've been trying to play more but due to previous mistakes, poor A.I. and frustratingly bad controls, I've gotten myself in a position where I may not be able to continue without starting over.
I'm ok to do that if people are actually wanting to see this. If you do, click "LIKE" and state in the comments that "Yes, I want to see more!" if it gets enough likes and comments, I'll continue on. Otherwise, consider this the last part of this series!
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About The Bureau: XCOM Declassified:
The Bureau is a third-person shooter with an emphasis on squad-based tactics. The player controls William Carter and commands two additional agents in each mission. Carter has his own unique abilities, but other agents are divided into the Commando, Engineer, Support, and Recon classes. By entering "Battle Focus Mode", which slows time significantly, the player can order their agents to move to strategic positions and activate class-specific abilities. Agents have customizable outfits, weapons, equipment, and abilities. As in other XCOM games, soldiers will suffer from permanent death. If Carter is unable to revive agents who have taken too much damage, they will die. Variable difficulty levels also determine whether or not it is possible to downed agents to become battle-ready when revived, or if replacement agents will appear during a mission.
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