The Curious Story of China's Indie Gaming Scene
One man's misguided attempt to understand one of the most important countries in the world's
complicated and changing relationship with video games by playing loads and loads of video games.
Introduction - 0:00
Part One: The Best History of video games in China - 5:27
Part Two: China's Surprise Successes - 20:07
Part Three: The Struggle of the Rest - 58:56
Part Four: Made in China for China - 1:21:54
Part Five: C********* - 1:54:03
Part Six: Conclusion - 2:10:45
https://www.patreon.com/NeverKnowsBestYoutube
Music List: https://pastebin.com/N53yWUwS
Some of the most common sources referenced:
http://www.com.cuhk.edu.hk/images/content_people/publication/sara-journal-2016-japanese.pdf
https://store.steampowered.com/app/825400/Indie_Games_in_China/
https://www.pcgamer.com/uk/its-time-to-pay-attention-to-china-inside-the-worlds-largest-pc-games-industry/
https://egmnow.com/the-closing-walls-around-chinas-independent-game-development-scene/
https://www.eurogamer.net/articles/2019-10-26-gaming-beyond-the-great-firewall-of-china
If I were to make this video again I would have kept better track of my sources and put everything in a pastebin, but this project started with me just playing some games in my backlog that happened to be Chinese and then before I knew it things had gotten seriously out of control.
Games covered include: Icey, Unheard, Dyson Sphere Program, Chinese Parents, Candleman, Bright Memory, Sands of Salzaar, Gujian 3, Amazing Cultivation Simulator, Detention, Devotion.
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