The Devil Lands UE4 UWP XboxOne Game - Alpha Version WIP
UE4.21 UWP Version: https://github.com/AkumaVenom/TheDevilLands-UE4-UWP-XboxOne
UE4.27 Version: https://github.com/AkumaVenom/TheDevilLands-UE4
A first person post apocalyptic dark fantasy RPG game project for UWP Xbox One using (Unreal Engine 4.21 UWP)
Explore, Battle & Level Up while trying to survive the deadly demonic post apocalyptic world where cultists summon powerful demons.
The undead lurk in the shadows waiting for a chance to devour the living and factions fight for supremacy over the devil lands.
The Devil Lands Inspiration comes from:
("DOOM": Demonic Theme, First person, 3D levels mixed with animated 2D sprites.)
("Diablo": Dark Fantasy Theme, Procedural Dungeons)
("Fallout": Post apocalyptic Theme, Factions)
Current NPCs Ingame:
-Zombie (Melee Enemy) (Undead)
-Bloater (Melee Enemy) (Undead)
-Skeleton (Melee Enemy) (Undead)
-Demonic Spiderling (Melee Enemy) (Creature)
-Obelisk Scorpion (Melee Enemy) (Creature)
-Terror Demon (Melee Enemy) (Demon)
-Mounted Demonic Cultist (Melee Enemy) (Faction: The Hellbounds)
-Demonic Cultist (Ranged Enemy) (Faction: The Hellbounds)
-Laughing Skulls Soldier (Ranged Enemy) (Faction: The Laughing Skulls)
-BloodHood Soldier (Ranged Enemy) (Faction: The BloodHood)
Current Weapons Ingame:
-Basic Pitchfork (Melee Weapon)
-Flame Thrower Hand (Ranged Weapon)
-Demon Form Sigil (Melee Weapon)
Features Implemented:
-Random Procedural Dungeons
-EXP Leveling System + Gain Skill Points on LvL up / Gain EXP for killing Enemies. (WIP)
-Item Inventory
-Item Shop / Buy & Sell Items.
-Saving & Loading
-NPC Enemy AI (Melee & Ranged) - NPC Sprites use 8 way directional rotation like on doom 1 & 2.
-NPC's can be Looted for a chance of getting items.
-Detailed Video/Graphics Settings
-Full Gamepad Controller Support.
Built for Xbox One using Unreal Engine 4.21 UWP