The Dichotomy of Dead Cells | Dissecting Design, Game Design Analysis

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Published on ● Video Link: https://www.youtube.com/watch?v=h5oiuKD_74w



Dead Cells
Game:
Dead Cells (2018)
Duration: 0:00
689 views
17


For this dissecting design, I took a look at the roguelike elements behind Dead Cells and why I don't feel the game truly works as an action roguelike. If you want to see more dissecting designs regularly, be sure to check out the game-wisdom patreon (http://patreon.com/gwbycer) as hitting our monthly goal will make it easier for me to do these.

0:00 Intro
1:37 Gameplay
3:07 Weapon Designs
7:03 Metroidvania Design
8:44 Persistent System
10:31 Run Flow
15:12 After the Break
16:30 Itemization Problems
31:27 Level Design
40:26 Persistence
42:36 Conclusion
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#gamedesign #deadcells #roguelike

BOOKS I'VE WRITTEN ON GAME DESIGN:

Game Design Deep Dive: Horror --
https://www.routledge.com/Game-Design-Deep-Dive-Horror/Bycer/p/book/9780367721749

Game Design Deep Dive: Roguelikes -- https://www.routledge.com/Game-Design-Deep-Dive-Roguelikes/Bycer/p/book/9780367638191

Game Design Deep Dive: Platformers -- https://www.crcpress.com/Game-Design-Deep-Dive-Jumping-Platformers/Bycer/p/book/9780367211387

20 Essential Games to Study: -- https://www.crcpress.com/20-Essential-Games-to-Study/Bycer/p/book/9781138341456

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ABOUT ME:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.




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Dead Cells Statistics For Game Wisdom

Currently, Game Wisdom has 32,248 views for Dead Cells across 23 videos. Dead Cells has approximately 18 hours of watchable video on his channel, less than 0.46% of the total video content that Game Wisdom has uploaded to YouTube.