The Elder Scrolls V Skyrim Walkthrough Gameplay Part 1 - Intro - (Xbox Series X)
The Elder Scrolls V Skyrim Walkthrough Gameplay Part 1 - Intro - (Xbox Series X)
The Elder Scrolls V Skyrim Walkthrough Gameplay Part 1
This video includes the 1st part of The Elder Scrolls V Skyrim that is played on the Xbox Series X.
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.
Skyrim is set 200 years after the events of The Elder Scrolls IV: Oblivion, although it is not a direct sequel.[18] Skyrim is a cold and mountainous region in the north of the continent of Tamriel. It has traditionally been divided into nine administrative sections, called "holds", each governed by a jarl from a larger town. Of these settlements, Solitude, Windhelm, Markarth, Riften, and Whiterun are larger and more powerful. The landscape is littered with forts, camps, and ruins, some of which were built by the now-extinct race of the Dwemer, or Dwarves. The Nords, one of the human races, view Skyrim as their homeland, though members of other races populate Skyrim as well.
Skyrim is a province of the much larger Empire, which comprises most of Tamriel. The Empire has recently fought a war with the elvish Aldmeri Dominion, who believe that they are racially superior to humans. While the conflict, known as the Great War, ended in a military stalemate after a hard-fought battle at the imperial capital, the greatly weakened Empire was forced to sign a humiliating peace treaty called the White-Gold Concordat.
While most of Tamriel worship a religious pantheon of eight deities, the Nords of Skyrim are accustomed to worshiping a ninth god, Talos, the deified Nord general who founded the Empire. The Dominion, led by the intolerant Thalmor sect, rejects this notion and its implication that a man became greater than any elf. They instituted a clause in the Concordat forbidding Talos worship in the Empire. Motivated in part by this condition, Ulfric Stormcloak, the jarl of Windhelm, leads a rebellion against imperial rule, with the holds divided roughly evenly between the two sides.
In the ancient past, dragons ruled over vast swaths of Tamriel. Their hegemony was overthrown when three human warriors threw the dragon ruler, Alduin, forward in time using an Elder Scroll, a powerful and mysterious artifact. When Skyrim begins, the survival of the last dragon, the sage Paarthurnax, is a secret kept by an order of monks called the Greybeards. Within their monastery atop the Throat of the World, Skyrim's highest mountain, the Greybeards dedicate their lives to the Way of the Voice, a discipline for powerful draconic spells called "shouts". Rare warriors are "Dragonborn", having the ability to learn shouts intuitively by absorbing the souls of dead dragons. Ancient prophecy maintains that Alduin will return to consume the world, and a "Last Dragonborn" will defeat him.