The Fall of the Lizalfos - Hyrule Total War: Classic Ultimate- Labrynna Regime 62
In this 62nd part, Veran the Cunning - advisor to Queen Ambi - will conquer the Lizalfos settlement of Bakalushut from the Lizalfos, after which the Church of Majora and the Kingdom of Ikana will take Meesiam from Labrynna. Later Veran will conquer the Lizalfos ockupied Ordonian village of Timberfell from the Lizalfos finishing off the Lizalfos at their final location in this campaign!
This is the old 2020-release of the mod and doesn't have the 86 new strat-models and other stuff from 2021.
The submod is adding new factions, new units, new scripts, new features, new gameplay, utilising all the unused material of the original mod, adding all the useable units from the Great Sea expansion, adding some of the 4.6 units as additional units for the minor factions, for the main factions or simply as mercenaries or Area-of-recruitment-units - it's a huge submod adding lots of factions to the map that weren't really present previously. Fixing a lot of bugs and errors and all the old silver surfers.
So in the previous attempt to play this campaign the Mounted Swordsmen Recruits had a silver surfer horse which has since been fixed, and numerous other changes have taken place. The mod might still need some missing descriptons for three or so units - and the Unit_Info-cards might need an update to prevent a random CTD when right-clicking on them on the strat-map - all the unit_info cards should hve the same height and width to prevent this bug - which will need to be changed later.
The new version of the mod has added civilian animations to many militia units that will make them patrol in cities if left standing on their own - it will see the individual units spread out, it has added Phantom Ganon as a general to the mod replacing the Mercenary Tsume-hero - and he is on horseback with a mounted marauders-bodyguard, ordinary Ganondorf now has the Vagrudanon-bodyguard instead of the Gold Knuckles and is without a helmet, King Dodongo, Stallord and Argorok the Dragon have fire projectiles and can shoot fire at enemies just like in the official games, all the non-undead units have lost their unbreakable morale, Twinrova has the old Ashinon Generals bodyguard, Dakkon has a Volvagian custom general. I've also changed the recruitment slightly. The Ashinon Generals will take 4 turns to recruit instead of 17 turns, Moblins can recruit Moblin Civilians, Stalfos can recruit Arms of Deadhand.
I've also fixed the relations between neutral but friendly factions, removed forced-alliance from certain factions such as the Zanti and River Zora faction, or the Church of Majora and the Darknuts - cause it forced the Darknuts into a truce with the Midna-faction, or the Zanti-faction into a truce with Midna cause both were allied to Ikana so when Ikana and the River Zora made peace a truce was enforced between Midna and Zant as well..
I've fixed all the giants in the mod so they will now be able to take down gates, due to their new projectiles - and won't cause CTD whenever you place your mouse on the gates/walls with Ghirahim or Fi selected - or cause them just to stand outside forever in the case of the others.
I've corrected the Zant Invasion scripts so it will now spawn three stacks instead of 6 and it will work, I've fixed the issue with later heroes not spawning for the AI, I've fixed the Great Sea units not being available for the AI from turn 151 and onwards - and all the videos have been made working in the campaign now.
Download-link:
Windows 10 version using the M2TWEOP (Medieval 2 Total War Engine Overhaul Project)-tool (integrated and required on Win 10 in order to prevent instant CTD in battle with giant heroes.)
https://www.moddb.com/mods/hyrule-total-war-v-38-mr-nygrens-submod/downloads/hyrule-total-war-classic-ultimate-completed-edition-win-10
Windows 7 version without the tool that will work mostly without issues on win XP/Win 7 computers - even though you might experience more CTD against the Gohma spiders and 4.6 units if they are many). The Ordona War Wagons will also not be bugged using this version - while they are lacking their riders if you use the tool:
https://www.moddb.com/mods/hyrule-total-war-v-38-mr-nygrens-submod/downloads/hyrule-total-war-classic-ultimate-completed-edition-fixed
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