The Grand Finale! | Civ 6 Rise and Fall - Deity Difficulty One City Challenge - Part 18

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Published on ● Video Link: https://www.youtube.com/watch?v=Y_txhhgQTn4



Sid Meier's Civilization VI
Game:
Duration: 1:13:34
2,080 views
75


Civilization VI and the Deity Difficulty One City Challenge concludes in suitably dramatic style, with the battle for victory going right down to the wire!

With our tourism slowly but surely creeping up toward victory, we only need to prevent our fellow Civs from achieving a science victory. It seems that our spies have done a great job at taking down Genghis Khan's spaceports but then other Civs start taking to space and we've only got so many spies...

War continues to break out across the globe, we rejig our Great Works, another Civ threatens to cause us some problems with their choices of Government policies and all the time, the clock is ticking.

Do we take an unlikely victory or do we have to look up into space at our conquerors? Join me and find out!


Game Settings:
Difficulty: Deity
Map size: Standard
Map type: Pangaea
Playing as: France

Challenge Rules:
Can only have one city. Cannot produce Settlers. Captured settlers must be disbanded or returned to their original Civilization.


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Civilization VI Rise and Fall can be found here: http://store.steampowered.com/app/645402

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Civilization VI is a game about building an empire to stand the test of time, and the Rise and Fall expansion brings new choices, strategies, and challenges for players as they guide a civilization through the ages. Can you inspire the Loyalty of people around the world, or will you lose cities to your rivals? Will you establish a Golden Age for your civilization, or be mired in a Dark Age? In Civilization VI: Rise and Fall, you truly become a leader for the ages.

Successful leadership of a civilization can send it into a prosperous Golden Age, but falling behind can usher in a Dark Age. Respond well to the challenges of a Dark Age, and your civilization can rise again into renewal with a Heroic Age.

Encourage the Loyalty of your citizens to keep your borders intact, or inspire Loyalty among other civilizations to expand your empire. World borders continually shift and change as Free Cities emerge from empires, and neighbors compete for the Loyalty of cities across the map.

With the new the Governor system, players are able to further customize and specialize their cities, as well as react to the new challenges of Dark Ages and Loyalty. Each of the seven unique governors has its own promotion tree, and lends itself to different playstyles and strategies.

In addition to these new systems, Civilization VI: Rise and Fall introduces eight new civilizations and nine new leaders. Eight new world wonders can be constructed, as well as a variety of new units, districts, buildings, and improvements. There are more ways than ever before to build, conquer, and inspire.

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Graphics designed by Penge in The Geek Cupboard.

Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/




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