The History of Battletoads | Rewind Arcade
The tumultuous history of the Battletoads series.
0:00 - Introduction
1:13 - Part 1: Building Battletoads
8:22 - Part 2: 16-Bit Bound
12:02 - Part 3: The Final Game?
14:20 - Part 4: 26 Years...
17:02 - Part 5: Toad Sham Bo
All music is from Battletoads (2020) composed by David Housden.
Credits:
Gameplay:
RareWareCentral
JJ RETRO
EightBitHD
Kawaii Games
Kiss My Robot
Nenriki86
NintendoComplete
arronmunroe
NintendoProductions
recordedamigagames.org
World of Longplays - SCHLAUCHI
Museo Del Videojuego
MyEmulator Retro Games
RedSevenNine
JimmyGGS91
Evink
xeledus
PS360HD
Steverulez
Skycaptin5
Sprite Rips:
rocket
World of Battletoads
Magma MK-II
3D Rendered Arcade Cabinet:
Gozer
Special Thanks:
Internet Archive
battletoads.fandom.com
Retro Gamer Magazine
retromags.com
Introduction snippet:
By the early 1990’s, British game developer Rare, had already established an impressive catalogue of software for Nintendo’s massively successful NES console with hits like Wizards & Warriors and R.C. Pro-Am. Around this same time, a popular series titled Teenage Mutant Ninja Turtles had reached peak popularity spawning movies, comics, video games, and a hit TV show. Turtlemania was sweeping the nation in full swing by this point, bringing in boatloads of money to its owners. Many companies tried to cash in on the success of the popular franchise with their own versions of the turtles and Rare was no exception. In 1991, they began work on their own series featuring anthropomorphic animals, though there would be no turtles found here, but instead three muscular amphibians that would eventually come to be known as the Battletoads.
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