The Interactive Pasts Conference 2: Samanta Mariotti and Maurizio Amoroso

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Published on ● Video Link: https://www.youtube.com/watch?v=I3ceITikBUU



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Video presentation for the Interactive Pasts Conference 2, October 8-10 2018, Center for Sound and Vision.

Samanta Mariotti (Independent)
Maurizio Amoroso (Entertainment Game Apps)

Mi Rasna, enhancing historical and cultural heritage of central Italy while playing like an Etruscan

EGA – Entertainment Game Apps has just released (for Android and soon for iOS too) a new strategy game ‘Mi Rasna’ (in English, I am Etruscan), with the aim of broadening and promoting the knowledge about the Etruscan heritage in Italy. For ‘Mi Rasna’, an expert in the Etruscan period was given the task to explain all the different aspects of this ancient civilization included in the game, such as social structure, military, economy and religion. Players will be a local judge, who is in charge of managing the local community. Landscape is a 2-D reconstruction of the areas in Tuscany, Latium, and Umbria, where Etruscan settlements were located. The mission at EGA is to create an entertaining experience for players with the fidelity of reconstruction of the settings, both from a historical and from an archaeological point of view. The historical setting of the game offered the chance to focus on a specific geographic area, and to engage the Ministry, (which gave permission to reproduce some of the most relevant artifacts coming from museums and archaeological parks to be embedded in the game), local authorities and cultural associations. Moreover, since part of the budget at EGA is devoted to creating projects that require scholars and experts in archaeology, history and art history to investigate and promote the territory where the game is set, part of the ‘Mi Rasna’ income will be granted to support archaeological excavations, research and refurbishment projects that will enhance the Etruscan heritage in Italy.







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TIPC
TIPC2
The Interactive Pasts Conference
Interactive Pasts
Interactive Past
Interactive
Past
VALUE Foundation
VALUE
Foundation
Institute for Sound and Vision
October 8-10
Videogames
Archaeology
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Game design
Conference
Video games
Samanta Mariotti
Maurizio Amoroso