The Journey: Ep. 4 | Open Projects

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The journey continues! Join our EMEA Creator Advocacy team once again for a live recap on the progress on “Chop Chop”, the first Unity Open Project. In this episode we’ll take a look at many of the game system coming together, focusing on the Audio system that’s going to orchestrate sounds in the game. We’ll also revisit shading and talk about all the shader add-ons we have in the project so far. Finally, we’ll take a look at the best community contributions, and reveal new tasks that you can take on.

⭐ Join the #UnityOpenProjects forum! https://on.unity.com/35UzPEp
⭐ Github repository for Project #1: https://on.unity.com/3kBcCLD
⭐ Check out the roadmap for Project #1! https://on.unity.com/3hMBH4F

In this episode: Ciro Continisio, Chema Damak, Amel Negra, Andy Touch.

00:00 - Pre-stream
12:40 - In previous episodes...
18:26 - Game design
24:55 - Audio System
56:54 - Shader improvements
01:02:20 - Masking
01:16:50 - Position-based tinting
01:29:30 - We need to fix this!
01:38:46 - Devlog 1: "How we built the toon shading"
01:46:46 - What should we show next?
01:55:22 - Community Contributions
02:05:18 - New tasks
02:18:13 - Goodbye







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