The King Of Dragons Arcade
For over a hundred years, he had descended like a vulture on the land of Malus and left nothing behind but a scorched ruin where the creatures of darkness could reign. After much pleading by the farmers and townspeople, the armies of Malus were gathered and sent to do battle with the mighty red dragon known as Gildiss. Not a single man returned.
In desperation, the King sought guidance from his wizard, Guindon. Guindon told the king that he could cast a spell that would put Gildiss to sleep for one year, but if and when Gildiss awoke, he would be more powerful. Looking out over the suffering that had befallen his kingdom, the King decided his people could take no more. And so he commanded Guindon to put Gildiss to sleep.
Now the year has almost come to an end and darkness has once again befallen the kingdom of Malus. In the last year, the King has sent forth hundreds of knights to find and destroy Gildiss as he sleeps. None have been heard from again.
Now, as the creatures of darkness stand ready to plunge the land of Malus into the abyss, a new band of adventurers plans to set forth before Gildiss awakes...
Derek the Fighter is a powerful swordfighter on a journey to find the dragon's treasure. Before joining this group, he has already killed a young green dragon with a party of six.
The Fighter has the second strongest attack power. His range and speed easily outperform the other shield-carrying heroes (Cleric and Dwarf) and his jump is faster and higher.
Much like Capcom's Knights Of The Round, The King Of Dragons features an RPG-like level advancement system. Points scored for killing monsters and picking up gold count towards experience, and the character gains levels at regular intervals. With each level, the character's health bar increases, other attributes such as range improve, and the character also becomes invulnerable for a few seconds. Along the way, different weapon and armor upgrades for each character may also be picked up. The game has 16 levels, though many are quite short.
The King Of Dragons features a simple control system that consists of a single attack button, and a jump button. By pressing both buttons, the character unleashes a magical attack that strikes all enemies on the screen (its strength varies according to the character used) at the expense of losing energy. The fighter, cleric and dwarf can also use their shield to block certain attacks by pulling back right before the impact.
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