The Last Guardian [ PS4 Pro ] Gameplay - Part 1 : : Beginning
The Last Guardian 《最后的守护者》(日语:人喰いの大鷲トリコ,英语:The Last Guardian,又被称作“食人的大鹫”) is an action-adventure video game developed by genDESIGN and SIE Japan Studio and published by Sony Interactive Entertainment for the PlayStation 4 home video game console. It was released worldwide in December 2016. In The Last Guardian, players control an unnamed young boy who befriends a giant half-bird-half-mammal creature named Trico.
Team Ico began developing The Last Guardian in 2007. It was designed and directed by Fumito Ueda, and shares stylistic, thematic, and gameplay elements with his previous titles Ico (2001) and Shadow of the Colossus (2005). He employed the "design through subtraction" approach he had used for his previous games, removing elements that did not contribute to the core theme of the connection between the boy and Trico.
Sony announced The Last Guardian at the 2009 Electronic Entertainment Expo with a planned release in 2011 exclusively for the PlayStation 3 console. It suffered numerous delays; Ueda and other Team Ico members departed Sony, and hardware difficulties forced the game to be moved to the PlayStation 4 in 2012, which caused people to assume that it was never going to be released. Ueda and his studio genDESIGN, composed of several former Team Ico members, remained as creative consultants, with Ueda continuing as director and Sony's internal Japan Studio handling technical development. The Last Guardian was reintroduced at the Electronic Entertainment Expo 2015 for its 2016 release. It received praise for its art direction, story, and depiction of Trico, while some criticized the gameplay as dated and felt that Trico's meandering behavior tested the patience of some players.
The Last Guardian has thematic similarities to Fumito Ueda's previous games, Ico and Shadow of the Colossus. Its story is framed as a flashback narrative told by an older man recounting his experience as a young boy meeting a giant, feathered creature, resembling a griffin, named Trico (トリコ Toriko?). The name of the creature can be taken to mean "prisoner" (虜 toriko?), "baby bird" (鳥の子 tori no ko?), or a portmanteau of "bird" (鳥 tori?) and "cat" (猫 neko?).
In the flashback's present, the boy has been kidnapped "under mysterious circumstances" and taken to a large expansive castle. The boy wakes to find tattoos on his body he did not have before being kidnapped. The boy finds a way to escape captivity, and encounters the weakened creature Trico. Trico is chained up, with numerous spears stuck in his body, and his wings too injured to allow him to fly. The boy finds a mirror-like shield that is able to cause power energy to channel through Trico's tail to wherever the mirror is focused on. The boy helps to remove the weapons, release the chain using the mirrored shield, and feed the starving creature. Though Trico is initially hostile to him, the creature slowly starts to accept the boy's care and guidance. Together the two work to escape, avoiding or attacking guards that patrol the castle seeking to recapture them. Much of the game is set around the developing friendship between the boy and Trico. The encompassing narrative runs over the game as the player completes various tasks, and may guide the player towards what must be completed if the player gets stuck.
Developer(s) genDESIGN
SIE Japan Studio
Publisher(s) Sony Interactive Entertainment
Director(s) Fumito Ueda
Producer(s) Kazunobu Sato
Fumito Ueda
Designer(s) Fumito Ueda
Masanobu Tanaka
Suchol Lee
Programmer(s) Makoto Izawa
Composer(s) Takeshi Furukawa
Platform(s) PlayStation 4
Release date(s)
JP: 6 December 2016
NA: 6 December 2016
PAL: 7 December 2016
Genre(s) Action-adventure
Mode(s) Single-player
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