The Last of Us Part 1 - NEW 48GB Patch 1.0.5.0 vs 1.0.4.0 | THE UPDATE WE NEEDED

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Published on ● Video Link: https://www.youtube.com/watch?v=fqZ3QfYMXoA



Category:
Vlog
Duration: 9:40
657 views
13


Comparing v1.0.4.0 of the game with the latest patched version 1.0.5.0 using same graphics settings on the latest Nvidia driver version 531.68 and 531.79.

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⏱Timestamps⏱
0:00 - VRAM Usage & Shader Building Time
0:14 - 1080p Ultra
2:33 - 1080p Optimized Settings
5:06 - 1440p Optimized Settings

Notes:
●From my testing so far I haven't encountered any crashes after updating the game to 1.0.5.0.
●New patch v1.0.5.0 (48GB) has been released, you can read the patch notes here - https://feedback.naughtydog.com/hc/en-us/articles/15404598599444-The-Last-of-Us-Part-I-v1-0-5-0-Patch-Notes-for-PC
●Drastic improvement in shader building time, it takes around 32mins after this update while before it took over 50 minutes to an hour. Big improvement.
●There is way less stuttering through out the game but there's some micro stutters still present.
●There is a boost in FPS as well as you can see in the video. The game now properly uses the hardware provided to it. Especially in CPU heavy areas.
●Less demand for VRAM than before.
●Overall, this is how the game should have launched day 1 on PC.

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►System Specifications:
OS - Windows 11 Pro
PSU - AORUS P850W 80+ GOLD Modular
RAM - G.Skill TridentZ RGB (4*8) 32 GB OC @3200Mhz
MOBO - Gigabyte Z390 Aorus Ultra
CPU - Intel Core i7 9700K
GPU - Asus ROG Strix RTX 3070 Ti 8 GB
COOLING KIT - Cooler Master MasterLiquid ML360R RGB
HDD - 2x WDC Blue WD10EZEX 1 TB @7200RPM
SSD 1 - Crucial P2 1TB NVME
SSD 2 - Crucial MX500 1TB 3D NAND SATA M.2
SSD 3 - WD Blue SN570 500GB
CASE - MSI MPG Sekira 500X
KEYBOARD - HyperX Alloy Elite RGB (Cherry MX RED)
MOUSE - Logitech G502 Hero
GPU DRIVER VERSION - 531.68 & 531.79

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