The Last of Us Part 1 | Patch v1.0.2.0 vs Patch v1.0.2.1 Comparison | Optimized Settings | GTX 1060
The settings used in this comparison can be seen in the video: https://youtu.be/CV3Hnpd8OOI
The update does not improve anything performance wise as it states, its a hotfix for camera jitter when using a mouse. I hope we get more improvements in Patch 1.0.3.
*Patch Notes v1.0.2.1*
This update includes a highly requested improvement for the camera jitter experienced by players who use mouse and keyboard.
We at Naughty Dog and our partners at Iron Galaxy are closely watching player reports to support future improvements and patches. We are actively optimizing, working on game stability, and implementing additional fixes which will all be included in regularly released future updates.
*Known Issues*
We are currently investigating the following issues:
Loading shaders takes longer than expected
Performance and stability is degraded while shaders are loading in the background
Older graphics drivers leads to instability and/or graphical problems
Game may be unable to boot despite meeting the minimum system requirements
A potential memory leak
Mouse and camera jitter for some players, depending on hardware and display settings
Corrupted-appearing/neon textures in game
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Time stamps:
00:00 Patch v1.0.2.0 vs Patch v1.0.2.1 Comparison (Outside)
02:20 Patch v1.0.2.0 vs Patch v1.0.2.1 Comparison (Inside)
Driver version used : 531.58
Windows 11 22H2
Parts used in this video:
GPU: Gigabyte GTX 1060 3GB Windforce OC + Manually overclocked 2100 core/4520 mem
CPU: AMD Ryzen 2700 stock
RAM:16gb 3066 Dual channel Ram
MB: Asrock B450M Steel Legend
Game installed on a Kingston NV2 SSD 1TB M.2 NVMe PCI Express 4.0
Game was played using Dualsense Controller
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