The Last of Us Part II #37 Finding a Short Cut (PS4 Pro) ( PLP )

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The Last of Us Part II
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Let's Play
Duration: 39:37
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From Wikipedia, the free encyclopedia

Developer(s)
Naughty Dog
Publisher(s)
Sony Interactive Entertainment
Director(s)
Neil Druckmann
Anthony Newman
Kurt Margenau
Designer(s)
Emilia Schatz
Richard Cambier
Programmer(s)
Travis McIntosh
Christian Gyrling
Artist(s)
Erick Pangilinan
John Sweeney
Christian Nakata
Writer(s)
Neil Druckmann
Halley Gross
Composer(s)
Gustavo Santaolalla
Platform(s)
PlayStation 4
Release
June 19, 2020
Genre(s)
Action-adventure, survival horror
Mode(s)
Single-player

The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4. Set five years after The Last of Us (2013), players control 19-year-old Ellie, who comes into conflict with a mysterious cult in a post-apocalyptic United States. The game contains survival horror elements and is played from a third-person perspective. Players can use firearms, improvised weapons, and stealth to defend against enemies and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus.

The six-year development of Part II began in 2014, soon after the release of The Last of Us Remastered. Neil Druckmann returned as creative director and Gustavo Santaolalla returned to compose the score. It was announced in December 2016 and delayed twice, first for further development and then due to logistical problems arising from the COVID-19 pandemic. The game was released on June 19, 2020, and received mostly positive reviews from critics. Praise went towards the improved gameplay from its predecessor, visual fidelity, and audio choices, while the game's plot and themes received a polarized response.




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