The Last of Us patch update V 1.0.1.6 vs V 1.0.1.7
This hotfix include fixes for UI/UX, unintended character behavior (both playable and NPC), and more. It also features additions to diagnostic support.
Fixed an issue which could cause the Xbox controller stick inputs to erroneously read as zeros for brief periods of time
Fixed an issue where the 'Reset to Default' function in the Graphics menu under Settings could make improper selections
Fixed an issue where the HUD performance monitors could impact performance when enabled
Fixed an issue where a crash could occur when using [ALT+ENTER] to toggle between Fullscreen and Windowed modes
Fixed an issue where a memory crash could occur during the transition from the end of the game into the credits sequence
Fixed an issue that could cause a crash while the game launched
Added additional crash report logs to provide further insight for developers
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