- Grounded: highest difficulty
- New Game: fresh new game
- No Crafting: not allowed to craft any item. I can still use shivs, Molotovs, nail bombs, and smoke bombs obtained in the environment.
- No Upgrade: no supplement/part/training manual upgrades.
- No Reset: no restart checkpoint, saves. All in one go just like Permadeath mode in the second game.
- No Hit/Damage: no unavoidable hit or damage will be taken. There are three instances of mandatory damage pointed below and the statistics screen will be used to show exactly 78 (33 + 40 + 5) damage points.
- Done in PS4 Pro, in the game's latest version (patched).
Unavoidable damage:
1) 0:10:50 - explosion causes 33 damage points, as part of healing tutorial
2) 0:41:10 - clicker slap deals 40 damage points, as part of health kit crafting tutorial later
3) 3:00:53 - enemy's scripted Molotov deals 5 damage points.
In the statistics screen, you will see a couple of ally deaths that happen during the hydroelectric dam fight with the bandits.
Also, I don't know how the IGT works in the statistics menu but, in every run of this game, it was off by almost an hour.
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