The Last Promise Post Game #27 - Tenth Star: The Star King's Temple

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*Warning! - Heavy spoilers ahead! You have been warned.*

The Last Promise was created by Blazer and is a hack for Fire Emblem: Blazing Sword. This hack is a full length adventure filled with danger, some new items & classes as well as music, and a very well balanced difficulty curve.

You can head to the following site to keep up with the latest news regarding the hack and download the latest version of it:

http://www.thelastpromise.net/

ROM should be easy enough to find on your own.

After some off screen preparations involving maxing out my team of 12's stats (Same team as last time, but Frederick has been replaced by Haas), it's time to tackle the next star.

Before that, one last visit with Jake. He has the Imperius sword for you which, if you remember the main game's storyline, was a weapon used by Leon. I believe there was also mention of how Imperius can wipe away Ether with a mere swing. Keep that in mind for this next star.

The goal for the tenth star is to kill the boss known as the Star King. He'll be talked about later.

For now though, how about having some fun with enemies that are at or very near stat caps you'd see on a Angelic Wing'd unit? They also pack some hefty HP totals. Only the mages are below 70 hp. The rest are pushing the mid 70s to low-mid 80s at the minimum.

The first two turns are what make or break a run. You'll be besieged by no less than 8 berserkers , a couple falcoknights & wyvern lords, and a pair of swordmasters, all capable of wasting a unit if too many get around one singular unit, max stats be damned.

The best way to handle the start is to line up everyone so that at best, a person can only be hit by 2-3 enemies at the worst...assuming criticals don't allow a fresh unit to take its place. Let them approach you for the first turn, then lay into them on the 2nd turn.

The berserkers should take priority in dropping. A total of 36-37 strength on top of whatever weapon they're using is going to mean somewhere in the realm of 18+ points of damage from at least one source if it hits. Don't forget magnum weaponry too as some of them do have that in their inventories.

Also, watch for a jerk sage with Paralyze who will try to shut down a few of your units. I have all of staff wielding units with a Restore staff just in case, but if someone gets hit, I'm not going to bother curing them unless he or she is in the middle of the platform and thus subject to being attacked by multiple units.

Also, Physic using dingbat valkyries. It's better to just leave them alone and flat out wipe whatever you're attacking in one fell swoop. Too much effort needed to put them down considering what you have to focus on in the middle.

Once the start is clear, the map becomes much more manageable. Just lure out an enemy or two at a time, kill them off, then repeat the process. You will get a pack of four berserkers, two each from some stairs in the NW & NE, appearing every few turns so you'll want to keep a good pace going north.

Once you get inside the shrine and take out the normal mooks, you can look at the Star King's stats and his weapon.

First sign of a problem? His weapon, Requiem, is 1-3 range and has sickeningly high stats. The weight of the weapon kills any AS he has, but considering his attack power is 120 while using it and said weapon flat out ignores your defense, you basically have to toss several units against it in sacrifice to take it down.

However, the Star King failed to hide the fact that it's basically made of Ether or something like that.

Remember Imperius? Yeah, that weapon will flatten the Star King in one blow from someone like Kelik.

If you don't have that, then your only option is to send in enough physical attackers to their doom to bring the Star King down.

Thankfully, your units get revived after the battle so there's no real risk to doing it the non-Imperius cheesing way if you can take him down quickly enough.

The rewards for clearing this star? 50k gold & an Ether Sphere. Very nice.

The game makes mentions of one final challenge for you to complete, but unfortunately, the final challenge is not available yet. It will come in a future update down the road, but I wonder how Blazer is going to top the challenge provided early on by this star, I really do, heh.

For now though, this post game walkthrough goes into hibernation once more until that final challenge is released.

There is a Hard Mode version coming out in the near future (For the main game at least. Not sure if that will apply to the post game at all). I may do videos for that when it comes out, but we shall see.

Until next time!







Tags:
Last Promise
Fire Emblem
Blazing Sword
Constellation
Post Game
Tenth Star
Star King



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