The Last Remnant: Morale Weirdness
Observations:
1. Damage from morale change is delayed. Entering Lost battle with 900/1000 morale, first attack does minimum morale damage. Only after first attack does it go back to normal.
2. Somehow this doesn't work for neutral morale. To get neutral morale damage, I must set morale to minimum, attack, set to neutral, attack. Only then will damage be normal.
3. You can see how damage effect from morale change is delayed in the last quarter of the video.
4. This might explain most damage testing discrepancies.
5. Damage is delayed by 1 turn it seems. Small chance it might be 1 unit, but I can't tell yet since I test with 1 unit union for the entire party.
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