The Last Silent Road Ingame created with Unreal Engine 4.26

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Published on ● Video Link: https://www.youtube.com/watch?v=GJncIKASoX0



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Third person ingame of my environment render with Unreal Engine 4.26
Dynamic lightning and distance field mesh shadows
Inspired by The Last of Us 2 and Gas station from Silent Hill and some State of Decay vibes
All gas station, street, bridge and electrical poles modeled with 3dsmax and Substance Painter
Quixel megascans - mixer and Speedtree
Main Character created with CC3 and Iclone
Zombies from Reallusion Marketplace
https://www.reallusion.com/ContentStore/Character-Creator/Pack/Doomsday-Playset-Zombies/
Cars from Unreal marketplace
https://www.unrealengine.com/marketplace/en-US/product/post-apocalyptic-vehicles?sessionInvalidated=true
Cinematic Trailer 4k youtube
https://www.youtube.com/watch?v=bD_D9cT3QnA
More on Artstation

#apocalypse #environment #cinematic #film #ue4 #unreal #unrealengine #quixel #megascans #survivor #speedtree #reallusion #CC3 #silenthill @unrealengine @quixelofficial @speedtree_inc




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Tags:
visualization
3d
unrealengine
ue4
animation
render
realtime
archviz
archiectural
architecture
exterior
3dsmax
gameart
speedtree
quixel
megascans
substance
substancepainter
adobe
videogame
gaming
apocalypse
environment
lastofus2
gearsofwar5
thedivision
silenthill
zombies
dead
sunset
dynamic