The Matrix: Path of Neo | PS2 • Full Game
The Matrix: Path of Neo (2005), captured on PlayStation 2
Developed by Shine Entertainment
Published by Atari
Rated T
DESCRIPTION:
Relive Neo's journey as he discovers the unsettling truth of a virtual world that has enslaved humanity.
TIMESTAMPS:
0:00 Logos
0:50 1. Ever Had a Dream, Neo?
7:11 2. They're Coming for You, Neo
17:59 3. He's Heading for the Street
22:28 4. Kung Fu Training
39:08 5. Sword Training
49:33 6. Winter Training
1:03:09 7. Aerial Training
1:09:58 8. Weapon Training
1:19:43 9. Dojo Training
1:27:13 10. Deja Vu: "It's a Trap!"
1:42:31 11. Storming the Drain
1:55:20 12. Lobby Shooting Spree
2:02:32 13. Rooftop Assault: "Dodge This."
2:14:13 14. Helicopter Rescue
2:21:28 15. Subway Showdown
2:30:53 16. Stuck in the Loop
2:44:19 17. The Chase: "I Need an Exit!"
2:47:12 18. He is the One
2:54:02 19. Red Pill Rescue - The Security Guard
3:05:31 20. Red Pill Rescue - Skull's Lament
3:14:50 21. Red Pill Rescue - The Librarian
3:28:41 22. Red Pill Rescue - The Healer
3:43:45 23. Red Pill Rescue - The Key
3:56:40 24. The Captains' Meeting
4:06:16 25. Captains Rescue - Captain Niobe
4:16:10 26. Captains Rescue - Captain Ballard
4:25:40 27. Captains Rescue - Captain Roland
4:34:18 28. Captains Rescue - Morpheus and Trinity
4:41:39 29. Seraph's Apology
4:53:53 30. The Burly Brawl
5:05:13 31. The Frenchman
5:15:33 32. Distorted Dimensions
5:32:00 33. Downside Up
5:53:35 34. The Witch
6:04:14 35. Tuned Out
6:13:14 36. Ministry of Smiths
6:19:56 37. Taking the Floor
6:26:27 38. Mr. Anderson, Welcome Back
6:36:29 39. Aerial Battle
6:50:58 40. This is My World
7:03:23 End Credits
MY THOUGHTS:
Out of the few Matrix games we have, this is probably the best one. It's an enjoyable time, and it's cool to relive key moments from the Matrix movies. The controls can be a little finicky sometimes, but once you get a combo going and you start upgrading Neo, he can be near-unstoppable.
PS: You might notice in my recent retro videos that there have been some weird red and blue artifacting that can occur in scenes with high motion, or during the cutscenes in this game. This was occurring because OBS wasn't correctly utilizing the deinterlacing method I was using. Well I am proud to say that I have finally resolved those issues! The fixes will be seen in my next retro walkthrough.
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