The ORIGINAL FRUSTRATOR | Trapped Loot Rooms | Rust Building 3.2
Small Group Base with double-stacked, trapped loot rooms
The concept combines lootrooms with a setup that you normally would find in trap bases. Raiders need to jump down into the loot room, where they will be greeted by numerous traps. For raiders, it will be very hard to loot their body once they jumped down and died to the traps. If you are lucky and manage to catch the raider who carries the explosives, your base may survive the raid
Fortify: https://pastebin.com/PwecHwrB (by EvilMatt666)
Cost: 0:40
Advantages
* Unlootable lootroom with hard-to-drain traps
* Good price-to-protection ratio
* 24 rockets to TC
* Open main space for excellent mobility
* Flexible auxiliary room designs
* Starter Unit
Disadvantages
* Requires quite a lot of metal frags (8k for build + 13k for deployables)
Music
* Anders Bothén - Wasted Education
* Matt Large - Nothing Too Serious
* Yomoti - Pineapple
* oomiee - Imaginary Friends
* Siny - Teahouse Event
* Da Tooby - Boom Bap Jazz
* Gavin Luke - Walk Break 2
* Henyao - Coffee and Unicorns
Discord
https://discord.gg/jVdGsWu
ALL MY BASES
https://sites.google.com/view/evilwurstsbases/
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