The PRICE of games has changed us!

Subscribers:
2,820
Published on ● Video Link: https://www.youtube.com/watch?v=ITppvgcWs4I



Duration: 3:54
1 views
2


🔥 If you enjoy our videos, subscribe to the YouTube channel and activate notifications (by clicking the bell) to stay updated in real-time on all our content.
â–º SUBSCRIBE TO THE YOUTUBE CHANNEL: http://bit.ly/19ZZt9K

Welcome to Jonathandjango, the channel dedicated to the world of video games and reflections on the gaming industry. Today, we will talk about a fundamental topic for all of us gamers: the rise in video game prices and its impact on our way of experiencing this passion.

It was towards the end of 2020 when Sony decided to introduce an increase of about 10 euros in the prices of its games, followed by many other software houses. But what has changed since then? How has it influenced our spending choices and the gaming market as a whole?

Together, we will explore the financial data of 2021 and 2022, which show a monstrous spending by gamers, but at the same time, a lack of sales for about 39 million units of third-party video games.

This price increase has led to a change in our attitude: now we spend more on individual games, focusing on in-game purchases, accessories, and cosmetics. The big "Triple-A" games seem to dominate the market, while indie games risk being suffocated.

All this represents a threat to the diversity and complexity of the gaming world. That's why it's essential to reflect on this situation and the future of the industry.

To not miss any of our reflections and content dedicated to the world of video games, subscribe to the Jonathandjango channel and leave a like if you enjoyed the video. Don't forget to share your opinions in the comments; we want to know what you think!

Without further ado, let's begin this adventure into the world of video games and reflections on the industry. Subscribe now and follow us on Jonathandjango!


It was the end of 2020, and Sony had decided to increase the prices of its games by about 10 euros (or 10 dollars) more. Logically, many other publishers in the industry had followed this choice because if Sony did it, why shouldn't they? This slight increase, although seemingly insignificant, had a remarkable impact on our spending habits.

Between 2021 and 2022, gamers and PlayStation users spent an enormous amount on their games. This spending not only included the purchase of video games but also in-game purchases and expenses for peripherals, new controllers, and consoles. However, there is a concerning aspect: compared to the previous year, around 39 million units of video games were left unsold.

Most of these unsold units belonged to third-party games. These data led to several reflections, supported by opinions from industry experts. Many believe that the price increase contributed to a reduction in overall game sales. Paradoxically, individual spending on a single video game increased.

This phenomenon led gamers to focus more on additional in-game purchases, such as Season Passes, accessories, and cosmetics, through microtransactions. The large games with massive development expenses, also known as "Triple-A" games, seem to dominate the market and have imposed the price hike. As a result, independent games, despite being more creative, risk being overshadowed and suffocated by the competition from the most successful titles.

This concentrated approach on big games is also supported by the financial data of software houses and companies in the industry, which have seen a significant increase in sales but at the same time are stifling the gaming landscape, threatening the diversity and complexity that should characterize the industry.

Therefore, while the gaming industry continues to grow financially, there is concern that this growth is at the expense of creativity and variety. The increase in game prices seems to favor only the most successful titles and flatten the industry towards a less stimulating and original direction.

We have reached a crucial point in the gaming industry, and these data should make us seriously reflect on the future of this sector. Many fear that the market is reducing to a vicious circle of standardized big productions, leaving little room for new ideas and innovative projects. The situation calls for deep reflection from industry stakeholders and gamers themselves to try to keep the essence and diversity of this art form alive.

Continue to share your opinions in the comments and keep following us on YouTube at jonathandjango.
#ps5 #videogames







Tags:
knowledgehub
next gen consoles
next gen
$70 games
knowledgehub 70 dollar games
70 dollar games
next gen hardware
knowledgehub games
video game sales
game budget
video games are about to cost $70. they shouldnt even cost $60
xbox one
microsoft
sony ps5
sony activision
activision practices
activision games
2k
alternatehistoryhub
gaming history
gaming economics
economics



Other Statistics

Assassin's Creed: Valhalla Statistics For jonathandjango

jonathandjango currently has 475 views spread across 7 videos for Assassin's Creed: Valhalla. About 2 hours worth of Assassin's Creed: Valhalla videos were uploaded to his channel, making up less than 0.55% of the total overall content on jonathandjango's YouTube channel.