The Room 4: Old Sins Gameplay - Part 5: The Null Sample

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I finished the game in this portion of gameplay, but I did need to ask for two hints in the process. The first one was in the Japanese Gallery, where I failed to notice the switches that allowed to release the Spire of a Tower in the Dollhouse that gave access to the Art Studio. The other one was in the Attic, at the very end of the game, as I didn't look for the other half of the Family Crest outside the Dollhouse. It was embarrassing to fail the (probably) easiest puzzle in the game without hints.

The puzzles in both the Art Studio and the Attic were very short. I thought they would force me to extend this video with VideoPad, but it wasn't necessary, so I hope this game was interesting to you. I really enjoyed it, despite making me feel stupid at times. Until Fireproof Games release a sequel, I think this series will also end with this video, so thank you if you watched my videos of the previous installments in the series.

Although, I might be replaying the three previous games to record better the cinematics, as I played them using an older, non-gaming computer, but that's not currently one of my top priorities.

See you in the next video!




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Tags:
the room 4 old sins
gameplay
point & click
puzzles
garden
japanese gallery
art studio
attic
dollhouse
oil painting advanced technique
principles and fundamentals of perspective
edward lockwood
abigail waldegrave
paintings
decorative window
fibonacci succession
fountain
family crest
the null
null sample
the circle
pagoda
giant squid
dragon
recursive puzzle
mannequin
tower spire
clam
knife
pearl
squid eye
inner mechanism
notes
strange artifact
hint
eyepiece



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At this time, SkirmishRoot has 173 views for The Room: Old Sins spread across 5 videos. About 9 hours worth of The Room: Old Sins videos were uploaded to his channel, or 1.70% of the total watchable video on SkirmishRoot's YouTube channel.