
The Room Three Gameplay - Chapters Three and Four
I got too enthusiastic about my progress and recorded both Chapters, Three and Four, in the same video. In Chapter Three, I was taken to a Clock Tower, which was very dark and dusty after being out of order for who knows how much time, probably years. There is also a Crow that contributes more darkness to the setting. In Chapter Four, I was taken to a Forge, where "The Craftsman" asks to make a Key to open the Mysterious Box on the table. What mysteries and surprises does The Craftsman have in store for the playable character in these rooms? It seems that, for now, the only choice the protagonist has is to play along, until an escape route appears in the way.
I had to ask for one Hint in Chapter Four, but in Chapter Three I figured out all what I had to do.
More parts are coming soon.
See you in the next video!
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