THE SOLUS PROJECT Gameplay π½ Moment of Light [Part 21]
Back on the surface, the objective is simply to explore. What secrets await on this side of the island?
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I can breathe a sigh of relief and take in that fresh air. Finally out of the caves, I've returned to the surface in time to receive an incoming transmission. The Prolus command is still awaiting the arrival of all the Solus ships, including Solus 3, the one I was on. No one has checked in with status updates. The urgency grows in the voice of the woman on the other side.
Luckily I have a better shot at finding more tower parts now that I'm back on the surface. Smaller caves and rooms are tucked away and scattered across the area. One such cave tells of the heroics of Varsa, who apparently lead the rebellion against The Enlightened and their followers. Stone paintings depict the gruesome battle.
After collecting a few keys, I find myself circling around the island through tall grass and plant life. On the coastline, a giant sculpture in the shape of a foot rests on top of a structure. What could it represent?
This gameplay features footage from the Early Access edition of The Solus Project which had a public release date of February 18, 2016.
The Solus Project was developed by Hourences and Grip Games. Published by Teotl Studios.
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