The THIRD day of NES-mas | Nuts & Milk in VR | The 12 Days of NES-mas

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πŸ’₯ Fan of the channel? Help support the series β–Ί https://www.patreon.com/GamingJay1001\nπŸ’₯ Follow me on Twitter β–Ί https://twitter.com/GamingJay1001\nπŸ’₯ Check out the website β–Ί http://letsplay1001.com/\nπŸ’₯ Check out the book β–Ί http://www.amazon.com/1001-Video-Games-Must-Before/dp/0789320908\n\nI'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...

Nuts & Milk
from https://en.wikipedia.org/wiki/Nuts_%26_Milk

Nuts & Milk (γƒŠγƒƒγƒ„&γƒŸγƒ«γ‚―, Nattsu to Miruku) is a puzzle-platform game developed and published by Japanese software developer Hudson Soft in 1983. The game was released for the FM-7, MSX, NEC PC-8801, NEC PC-6001, and later to the Famicom in Japan. It was the first third-party video game to be released on a Nintendo console.

Originally developed by Japanese software company Hudson Soft for several home computers in Japan, Nuts & Milk became the company's first Famicom video game. The game itself borrows elements from Lode Runner, an earlier Hudson project, and other arcade-styled platformers such as Donkey Kong, and even emulates the title screen of Nintendo's early 1980s releases. While the game retains stylistic similarities to other games published at the time, it is unique in being an arcade-styled game that was never released on an actual arcade system.[citation needed]

Two different versions of the game were created: one for home computers, and one for the Famicom.

Nuts & Milk was released for the home computers and Nintendo's Famicom at roughly the same time, and although both versions are very similar, there are a few differences in presentation. The Famicom version is played from a sideways angle typical of 2D sidescrollers with the player walking and jumping from one area to another horizontally. Conversely, the computer version is presented in a top-down fashion with all platforming elements removed, with the player instead moving in four directions. This version also contains a slight degradation in both sound and graphics, due to the comparatively less powerful personal computer hardware at the time. Though the Famicom version makes use of its standard 2-button controller, the computer releases instead rely on a keyboard. The Famicom version can optionally save user-generated content to cassette tape with the Famicom Data Recorder.




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