The Vanishing of Ethan Carter (Gameplay - Part 1 of 2)
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In 1973, paranormal investigator Paul Prospero receives a fan letter from 12-year-old Ethan Carter, inspiring him to journey to Ethan's hometown of Red Creek Valley, Wisconsin. Upon arrival, he learns Ethan has gone missing and begins encountering unsettling paranormal phenomena, as well as evidence of recent violence in the tiny mining village.
As his investigation progresses, Prospero learns the Carter family's dark secret: Ethan had released a malevolent spirit known as the Sleeper through witchcraft, threatening their lives. When his uncle Chad and mother Missy tried to sacrifice him to appease the Sleeper, Ethan escaped with the help of his father Dale; Missy then killed Chad when he attacked Dale, and Dale later killed Missy. Dale then committed suicide in an effort to not become a vessel of the Sleeper as Ethan's older brother Travis now was. Travis turns on Ethan, forcing his grandfather Ed to kill Travis. Ethan and Ed try to destroy the Sleeper's chambers, but Ed traps Ethan inside the chamber and waits to die outside as Ethan sets a fire within. Prospero finds Ethan, but he suddenly vanishes after they both realise Prospero was too late.
If Prospero has uncovered all of Ethan's stories around the world, then using an elaborate mural created by Ethan, Prospero discovers that he is in fact a figment of Ethan's imagination. The cult of the Sleeper was an invention, as were the deaths of the family members during Prospero's investigation. Ethan had built a sanctuary inside a mansion in town to escape his family, particularly his overbearing mother, and abusive brother and uncle. When his mother accidentally sets the mansion on fire, trapping Ethan in the room with no way to save himself, he summons Prospero to provide comfort as he's consumed by the smoke by enacting a fictitious series of events. Having fulfilled his purpose, Prospero tells Ethan to let go, and that a new story awaits before both of them fade from the world.
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