The Vis-Viva Equation | KSP Let's Do The Math
How to derive and use the Vis-Viva Equation, the most useful formula in KSP.
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Standupmaths' Matt & Hugh play with a Brick and derive Centripetal Acceleration: https://youtu.be/Q8b9r7forJA
Addendum: The velocity of a circular orbit formula introduced at 12:07 can be derived very quickly from the formula already developed by simply recognizing that in a circular orbit r_1=r_2. Just replace each r_1 and r_2 with r, and it'll fall right out.
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Mike Aben | Gravity Games currently has 8,601,079 views spread across 1,223 videos for Kerbal Space Program. There's over 28 days worth of watchable video for Kerbal Space Program published on his channel, or 89.81% of the total watchable video on Mike Aben | Gravity Games's YouTube channel.