The Xbox One Approach To Dynamic Resolution Is The Way Of The Future VIDEO
Call Of Duty Advanced Warfare released last year on Xbox One with Dynamic resolution scaling. Meaning it would go from 1080p to 900p depending on the situation. Thus giving a superior frame rate when a lot of action was on the screen at one time. The Witcher 3 is going to be doing the same thing. We've seen reports of the game (locked 1080p on PS4) having frame rate issues on the PS4. In my opinion Dynamic Scaling is something that should happen more in the future. Power to the devs!
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