Think twice before you kill enemies in-game. Here's why:

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Published on ● Video Link: https://www.youtube.com/watch?v=igz2C8DTmyw



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Shadow of the Colossus remake has finally been and it received critical acclaim from both journalists and fans of the original. It was claimed as one of the best remake ever made, staying faithful to the original game from 2005. This is undoubtedly the best time to be a fan of this game.
So why does a game so minimalistic, held in high regard by many?
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Welcome to Edit Theory.

This channel celebrates media appreciation and performs critical analysis mainly on films and video games. We often break down aspects of the new media that we believe would be beneficial to professionals and those who are in academics.

Our distinction for the majority of Video Essays is that we cite our references so that you can perform a review or further reading of your own relating to the topic. Our video performs mainly as a secondary source.

Even though we personally love long-form videos, we strongly believe in providing concise, accurate, and focused videos instead of dragging them on for hours.
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LINK TO ARTICLE:
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Intro theme made by CACHIVACHES Pop Electronico.
CHVRCHES - Gun (Instrumental cover)
https://www.youtube.com/watch?v=5FhDJEM84F0

Critical Breakdown Title Card Theme is based on Dying Light's soundtrack "Safehouse Unlocked"

Other collaborators credited accordingly within the video LowerThirds.
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Editor's Note

Being a fan of this game, it is difficult to look at this game with a clean slate. Back then at a young age, I play games for what it is – games. I don't think much of it in terms of what emotions video games are trying to convey – there is no art to it, I see it as pure escapist entertainment.

It all changed the moment I was introduced to Shadow of the Colossus back in 2005 – but my first impression of it is that I thought the game was boring. I thought the animations was weird, I thought the combat was lame. I just don't get what it is about. But of course, it all changed the moment I laid my eyes on the first colossus. 13 years later I still hold shadow on the top spot of my favourite game list, and being a designer – both in graphic and video, SOTC design philosophy is something that I brought along with me and apply to every design decisions that I made.

I have been doing editing for so many years now, and editing this video feels like a dream come true, as I always wanted to make a video essay talking about SOTC. I really want to make an emphasis on how faithful was the new SOTC remake to the classic 2005 release, so most of my edits here feature match cuts - most of the time it is not noticeable, but the whole point in that is that I want to draw a line to show how seamless it is when comparing the old SOTC and the new.

Sound design - in terms of levels have been improved. My previous video had bad levels of audio, most viewers can barely hear me - thank you for the feedback guys, appreciate it! While I still been using the same recording device, I took an extra time to care for the audio mix and levels. You'll find a noticeable "clarity" from my voice - if the accent not too thick this time.
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References

Roger Ebert says games can’t be art
https://www.rogerebert.com/rogers-journal/video-games-can-never-be-art

Bloodborne Director Hidetaka Miyazaki Interview
https://www.theguardian.com/technology/2015/mar/31/bloodborne-dark-souls-creator-hidetaka-miyazaki-interview

The History of Minimalism
http://www.theartstory.org/movement-minimalism.htm

Dan of Extra Play Discusses Inverse Kinematics and Camera
https://www.youtube.com/watch?v=LVHM4spXuOM
https://www.youtube.com/watch?v=bdBMA-3Crng

Why contrast is extremely important
https://alistapart.com/article/contrastandmeaning

Shadow of The Colossus composer Kow Otani talk about his soundtrack
https://www.youtube.com/watch?v=0tg0mlYxReo

SOTC ending elaborated by Fumito Ueda
http://www.nowgamer.com/features/top50gamesmoments/1153156/19_the_ending_of_shadow_of_the_colossus.html

Why SOTC has the best music
https://www.reddit.com/r/gamemusic/comments/483qia/why_shadow_of_the_colossus_has_the_best_music/

SOTC Analysis Website
http://theforbiddenland.com/

Gamasutra discusses SOTC music
https://www.gamasutra.com/blogs/FredericFourcade/20140414/215396/The_Art_of_Shadow_of_the_Colossus_56_Music.php

Extra Credits Discusses Why God of War Sequels Failed
https://www.youtube.com/watch?v=BtgA6SaHHa0







Tags:
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Shadow of the Colossus Statistics For Edit Theory

At this time, Edit Theory has 5,592 views for Shadow of the Colossus spread across 2 videos. His channel published less than an hour of Shadow of the Colossus content, roughly 15.28% of the content that Edit Theory has uploaded to YouTube.